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tutorials



this is a VERY VERY basic shading tutorial, and I've tried to keep it really plain so that paint users can use a lot of the tips in here as well... more advanced tutorials are in the works, but for the time being this is just a 'beginners' guide to shading and getting used to the photoshop environment. this tutorial (and very weird doll) done on niina's minni base

step one, opening the base


before starting:

I've been asked exactly what kind of colour palette I use. well, as rule of thumb I don't use a palette at all. BUT I do however loosely follow this kind of choice of colours - widening or thinning my choice as the item of clothing etc needs. this gives me a nice clean look, which apparently has a 'healthy shine*'


(* ^_~ thanks for the comment and the original question trin )


step one


step one: choose your base, and set it up as per my'
preparing a base for editing' tutorial. then choose the pencil tool and make sure it is on the smallest (one pixel) brush.


step two


step two: on a layer separate to the one the actual base is on, draw the outline of the item of clthing you want the doll to be wearing. don't worry if it's a little messy, you can clean it up later. here I'm choosing to draw a v-neck green vest


step three


step three: choose your next lighter colour from the colour paletteand fill up any gaps in the outline that you may have in your original outline from where other things cover that part of the gown: ie here it is where the right arm covers the vest


step four


step four: choose the paint can (in photoshop it may be hiding underneath the gradient toll) and fill the area.


step 5


step five: choosing the pencil tool once more, go back and clean up any lines that have doubled up or are 'square' corners. delete any outside pixels by either using the erase tool or selecting them with the marquee tool (making sure anti aliasing is off) and pressing the delete key, as you are on a fresh layer, nothing you do here will affect the base.


step 6


step six: starting to shade. choose the next colour from the colour palette - remember to think about how shiny you want this item of clothing to look and how dark or light the final item should turn out. DON'T under any circumstances simply shade from the outside in, this will make your doll look flat and unrealistic. the key with even basic two-colour shading is to place the highlights and shadows approximately where they would be in real life.

grab the magic wand tool, set it tolerance of 5, antialiasing and contigious off. select the coloured-in portion of the clothing item. drawing with the pencil tool, think about where the light is hitting your doll from and the natural curves and shapes of a person and shade those areas with the lighter tone accordingly.


step 7


step seven: highlighting. keeping the area selected, select the next shade of the colour you are using drw in highlights. again keeping in mind where real higlights appear on the human body. if in doubt, go look at yourself in a mirror or find a dfirend and just check out where the light hits their forms to create light and shadow. don't forget to zoom in and out to check that you are colouring corretly, sometimes one pixel in the wrong place can make ALL the difference ...


step 8


step eight: ... as you can see here ::laughs:: take this opportunity to fix up any other colours, shades etc, and fix up any pixels that could be in the wrong place. remember also, that this isn't teh last you have to do on this item of clothing. you might find hat yuo're drawing another section and you discover that you can change this item 'just so' to get it looking even better


step 9


step nine: adding more detail. life is all about the little details, and dolling is no different. the more detail you add, the more well-rounded you end product will be. seams, collars, subtle hints of shadig, all add to a more realistic-looking and less flat end product.


step four


step ten: okay, so I decided that this vest wasn't as GREEN as I'd like it. so what did I do? brought up my handy hue/saturation palette (found under image->adjust->hue/saturation) and dragged the saturation handle up until it was the brighter shade of green that I was after.

again, this is all on it's own layer so whatever you do here will not affect anything on any other layer.

so now we have one finished item of clothing...


step eleven


step eleven: make a new layer. you can do this by simply clicking on the little new layer button button on the bottom of the layers palette. I would also advise naming each layer as it can get QUITE confusing when you have 10+ layers and are tryig to move them about or trying to keep track of what item of clothing or accessory is on which layer

you can name the layer by having it highlighted and then clicking on the little arrow in the top right hand of the layers palette and choosing layer properties.


step thirteen
step thirteen

step eleven: from here on out, every item of clothing follows the same steps that we did for the top. creating each item of clothing on a new layer, and using the same thoughts that were in your head when shadng the top...

fruity
now keep following those steps until you get your finished doll! ::grins:: finish it off properly by using my 'saving your doll as a gif' tutorial and there you have it, a finished doll! ;)

 

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